Accessibility options
Asterune is committed to providing an inclusive experience for all players. Our accessibility features help users customize visuals, input, audio, and interface behavior to better suit their needs.
Visual accessibility
Reduce Motion
Minimizes screen movement to help users sensitive to animation or motion blur.
- UI elements fade in/out instead of sliding or zooming
- Disables certain animated transitions within the app and in-game
- Especially helpful for players prone to motion sickness or visual fatigue
Background Transparency
Enhances contrast and clarity by reducing visual clutter.
- UI backgrounds (chat, menus, notifications) become more opaque
- Improves legibility in bright or chaotic scenes
- Does not reduce opacity further than normal, it only increases clarity
UI Scaling
Adjust the size of interface elements across all resolutions
- Scales menus, text, icons, and chat
- Useful for high-DPI displays and low-vision users
Colorblind Modes
Adapts color schemes for various types of color vision deficiency.
- Supported modes:
- Protanopia (red-green)
- Deuteranopia (red-green)
- Tritanopia (blue-yellow)
- Achromatopsia (grayscale)
- Applies to UI elements and some in-game visual indicators
Communication & text
Subtitles for World Sounds
Visual indicators for key environmental or gameplay sounds (in supported games)
- Gunfire, footsteps, explosions, and other important audio cues
- Adjustable size and color for better visibility
- Optional background for better contrast
- Useful for players with hearing impairments or those in noisy environments
Chat Readability Mode
Enhances in-game chat with:
- Adjustable text size
- Chat background opacity toggle
- Optional timestamp display
Text-to-Speech
- Converts in-game chat messages to speech
- Supports multiple languages and voices
- Supported games can speak interface text and system messages
Input assistance
Remappable Controls
All major input bindings can be customized:
- Keyboard, mouse, controller, and mobile touch input
- Presets for one-handed and left-handed users planned
Hold vs. Toggle Modes
Switch between “hold” and “toggle” for interaction keys
Audio accessibility
Master Volume Control
- Independent sliders for SFX, music, UI, and voice chat for supported games
Mono Audio Mode
- Useful for players with hearing loss in one ear
Visual Voice Indicators
- On-screen feedback when players are speaking in voice chat